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ScreenTurtle 2

ABC CD
All About Ourselves
Birthday Party
BrainBuilder
Bucket and Spade
Calculating Crew
Captain Coordinate
Carnival Countdown
Charlie Chimp
Children's Encyclopedia
Choices, Choices 5.0
Classic Tales
Community Construction
Comprehension Upgrade
Crystal Rain Forest
Dada DaVinci
Diorama Designer
DoIT Bumper Pack
First Class Music
Freddy Teddy
Fun With Feelings
Functional Living Skills
Grammar
GrammarTrainer
Great Action Adventure
Junior CAD and BoxIT
Just Like Series
Kidspiration
Leaps and Bounds
Leaps and Bounds Switch
Map Detectives
Math Master
Math Upgrade
MicroWorlds EX
Mind Reading
MusicBox 2
Musical Leaps & Bounds
My Amazing Human Body
My Community
My First Computer Game
My First Dictionary
My School Day
Nature Park Geometry
Neighborhood MapMachine
Paws Explore Money
Picture This Pro
Places You Go
Preschool Playtime
Problem Solvers
Reading Upgrade
SafetyTots
Scally's Letters and Nouns
Scally's World of Problems
Scally's World of Verbs
ScanIt Plus
School Routines
School Rules
ScreenTurtle 2
Sequences
Smart Alex
Sorting
Sound Activities
Sound Beginnings
Sound Beginnings 2
Sound It Out Land
Sound Stories
Speaking for Myself
Speedy Keys
Spelling Games
Talking Clocks Plus
Terrapin Logo
Test & Improve Your Memory
TextThing
Think About! 1
Thinkin' Things
Percy's Thinking Skills
TimeLiner Deluxe
Touch It Series
Ultimate Learning Software
Visual Foods
Wellington Square
What's the Time Mr. Wolf?
Words & Music
Writing Focus
Young Writer's Workshop

 

Ages 6-15
Skills Computer Literacy
Home Version $45.00
Windows

Screen Turtle 2 is an affordable way to introduce children to computer programming through the Logo programming language. Now in its second PC edition, ScreenTurtle offers a proven way for children to explore shape and space in a quick-to-learn environment.  

Children are not expected to learn a whole new language as ordinary English words and abbreviations are used, e.g. FORWARD, FD and AHEAD all do the same. They can UNDO commands, PAINT with the mouse, get HELP and even keep notes. Printing is as easy as typing PRINT SCREEN or PRINT WORDS (procedures), which can of course be SAVEd.  Add to that the ability to UNDO actions and build procedures, with immediate visual feedback, and you truly have an encouraging space for the exploration of shape and number, and for problem-solving.  Paint with the mouse, and place text directly into the work area.   Extra commands enable pupils to explore CO-ORDINATEs, VECTORs and BEARINGS.  

Children are inspired to think about shape and space 
ScreenTurtle focuses on the exploration of shape, space, number, vectors and bearings.  It is great for not only teaching programming, but the basics of geometry.
Develop all-round Maths skills – not just ‘turtle graphics’! 
The ‘Define’ window tests simple procedures 

System Requirements

* Windows 95, 98, ME, 2000 or XP
* Mouse and keyboard