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to be able to offer this wonderful series of co-operative
games for all ages from Canada. In these non-competitive games, when everyone works
together, everyone wins.
Co-operative games are a great way build social
skills and friendships. These games provide the opportunity
to experience sharing and caring behavior. They are great
for use by families, teachers, counselors, and psychologists.
Many of these games make terrific party games as well.
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Berries,
Bugs and Bullfrogs
Four different cooperative tile games. Players form as many good Berry Patches as they can, with the help of the friendly Bullfrogs. The basic mathematical skills of adding, subtracting, multipying and dividing all get a workout.
Six tiles have only Berries on them. Six have only Bugs. Eight have both Berries and Bugs. The Bug shown is a Slug, one of the few insects that damage Strawberries. Each of the 12 Bullfrogs can eat one bug.
In THE GOOD BERRY PATCH GAME, players form as many Good Berry Patches as they can that have more Berries than Bugs. In THE BUG-FREE BERRY PATCH GAME, each Bug will eat a Berry and only saved Berries count... with a Bonus for each totally Bug-Free Patch formed. There are also two MIND-READER BERRY PATCH GAMES, in which each tile is played silently with players trying to guess what tile the others are going to play.
Lots of fun.
1-12 players, age 4-7
$17 
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Brainy
Games
A set of 3 fun logic games. Each game features a unique Flipping Strategy
to keep you on your mental tiptoes and wanting to play the games
over and over. Exercises ability to visualize, strategize and plan
ahead.
The Griddle Game
You are a team of Short
Order Cooks trying to cook up as many complete and unburnt Breakfasts
as you can.
The Invader's Game
Together you build a
protective Stone Wall around Castle, Village Huts, and Farm Fields
to keep out the nasty Invaders.
The Flu Bug Game
You are a team of Doctors
trying to get rid of a spreading Flu Bug & make well the Sick,
among whom is Santa. Was there ever a better time to discover the
Power of Garlic?
Includes:
7.75 x 7.75" board, 2 dice, 10 hot spot tokens, 28 griddle
tokens, 28 invaders tokens, 28 flu bug tokens, 4 storage bags,
rules for all 3 games.
1-4 players, age 10-adult
$17  |
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Bus
Depot Diner
You operate the Depot Diner together. When a Bus pulls up and the hungry passengers pile out with only 30 minutes to eat, you have to work as a
team to see that they get fed and leave happy. The passengers belly up to the Counter with Orders... The Servers scurry out of the kitchen with food, the Boss directs the traffic, trying to please everyone.
"Would you like some Pie with your Burger, Sir!"
It's tough when a customer finds a Bug in her Salad or Lipstick on her Coffee Cup. Worse can happen when a Server slips on a Greasy Spot and spills the Soup.
"Eek! There's a fly in my Soup!"
Time slips away, but maybe with an extra coffee and a piece of delicious blueberry pie, we can coax the Driver to stay a few minutes more. Maybe not. Still, you have to love those Big Tips earned for good service — and we hope to get many of them.
"Well, thank you very much, Ma'am!"
Quick-paced, original and challenging, with plenty of clever strategies for teens and adults. Especially pleasing is that this game can be played by few or many, and a variety of ages: it comes with three sets of rules, for younger children (5-7 yrs), middle years (7-12
yrs.) and tough adult play — like having three games in one box!
1-8 players, age 7-adult
$20 
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Caves and
Claws
The museum hires a team of
Archaeologists to head deep into a Jungle to find Ancient
Artifacts. We are that team, ready for action and adventure!
Caves & Claws is a
fantasy game, featuring elements of suspense, careful planning,
teamwork, danger and humor. The game has three parts. First, we
have to hack out the Paths to the abandoned Caves and Temples.
Second, using the connected paths, we search for and discover the
Treasures. Finally we must return safely to Base Camp with what we
gathered.
There are Dangers and
Obstacles to avoid, such as The Creeping Claw, The Nasty Hairy
Thing and Big Boulders rolling over Entrances! We may have to
resort to whatever desperate Remedy we find in our knapsacks to
save us — a Super HeadNet, a Laser Lantern, a Piece of Broccoli,
even a Smelly Sock! Yes, few creatures can face the Sock!
Includes: 12 x 12"
jungle map, pathways, movers, tent card, a set of ancient
treasure, danger, and remedy cards, rules for regular and hard
games.
1-4 players, age 6-adult
$17 
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Choices
A values oriented, moral
dilemma game of discussion and evaluation of challenges that an
individual encounters from childhood to old age. The situations
and questions appear on cards with choices to make. Players can
create their own responses and more situations to enter into the
game.
Any group that gathers for
some learning about living will find this game a useful tool to
stimulate values discussion in a non-competitive framework.
Includes: 14 x 18"
play pad, 4 sets of questions, for childhood, adolescence, middle
years and old age, mover, die, game, complete rules.
4-24 players, ages 12-adult
$14  |
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Christmas
Game
Players try to make sure
that everyone has a Merry Christmas. They help each other get all
the pieces to make their own Merry Christmas Puzzle picture. This
involves sharing and giving. In the center of the board is the
Manger scene, the very essence of Christmas. Don't let this get
clouded over by such events as People Being Mean to one another or
you might all lose the game! A big challenge! Children enjoy
playing this game year-round.
Includes: 12 x 12"
board, movers, die, Merry Christmas puzzles.
2-4 players, ages 5-8
$17  |
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Dark
and Dangerous Skies
Much of Planet Earth is in trouble. Everyone is fighting. Not enough food, energy or other resources for the growing population. So, our space program is sending a huge Space Station with a team of astronauts into the universe to find another planet with a suitable place to live that will have new sources of energy, food and minerals as well.
Our Mission is to find this information and bring it back to Earth for the benefit of all.
Designed particularly for young children who have an interest in stars, planets, astronauts and space travel. Includes two more games of increasing complexity, so it is a game youngsters can start off on and then grow with, well into adult years.
2-4 players, ages 9 and
up, ages 7 and up with adult help
$17
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DGA
TV
A co-operative game about running your own TV station.
This is a game well-suited for older, higher-functioning
Asperger's kids and teens.
We are Producers working together to bring Award Winning programming to the viewing public. We run 7 Studios, featuring everything from Children’s Shows to Current Affairs. We have to deal with the critics, ratings, sponsors and the actions of people behind and in front of the cameras.
With skill and luck we will avoid Cancellations and earn Awards.
This game has the flavor of casino games such as Blackjack. We try to put together as popular a TV program as we can, i.e., as high scoring a card hand of the best crew, top ratings and committed sponsors to counter the negative hand of mounting drops in ratings, loss of viewers and sponsors as well as some troubles among the station crew.
Expect lots of talk and debate. Clever teamwork and risk-taking are also needed or we will lose our shirts as the Cancellations pile up. Be careful, everything can quickly spin out of control. Good luck!
Includes: 8 game boards, rules, 6 movers, 7 success markers, 1 program marker, 41 thumbs up and 45 thumbs down cards, rules summary chart.
2-4 players, ages 12
through adult
$35  |
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Eagle Eye
Agency
Our most popular adult and
teen game. Players are Private Eyes, all working for Eagle Eye
Agency, gathering clues in Big City to solve the mysteries. Shadow
suspects, do legwork, gradually work up a case.
Everyone plays a key part.
It's not who wins, but rather can we all solve the mystery?
Thirty-nine original cases are provided. When you have exhausted
these cases, you can extend the game by using the Mystery Maker
Kit included to create more of your own cases. Your ingenuity is
your only limit...
But what is special about
the game is not only solving those mysteries, but also the
co-operative sleuthing. Expect lots of dialoguing over Case
Theories, Puzzling Clues, and even the final Solution. A big value
game!
Includes: 18 x 22"
board, clue sheets, dice, modus operandi cards, case files,
solution envelopes, clue tokens, chart, various notepads.
1-12 players, ages 12-adult.
$40  |
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Earthquake
What if a really major
Quake struck your area? What if your family and the Animal
families living in the nearby Forests were away in Meadows the day
that the Big Quake began?
In this game, you face this
very situation. You are like Forest Rangers trying to help the
Animal and Human families to get past the spreading Crevices and
to their Homes. Your job is to work together as a Rescue Team,
sharing your ideas and giving a helping hand to all the Creatures.
The random set-up makes each game different and
gets children thinking!
Includes: 12 x 12"
board, rules for easy & hard games, quake pieces, bridge
tokens, collection of human and animal cards.
1-6 players, ages 5-7.
$17 |
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Funny Face
Children who take acting classes have been shown to have better
social skills than their peers. Here is a
mini-acting class in a box. A funny, hilarious pantomime
game that kids just love and that sets their imaginations free!
Players move around the
board, helping each other bring all the things needed for a party.
Command Cards get turned, describing an action to be done.
Co-operative play allows everyone to get into the actions without
worrying about losing and being eliminated — and because you
keep up your mime until the next turn, many funny interpretations
happen at once.
We advise parents and
teachers to join in the fun! Plays quickly. Rules for a mime show
included. A terrific game for home or school.
Includes: 12 x 12"
board, die, party favor movers, command cards.
3-18 players, ages 3-8.
$17  |
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Gridlock
Two games in one! Inspired by the puzzles you played with as a child, in which you slide pieces around to get the alphabet in the right order.
For kids who are fascinated with slider puzzles and comparable
challenges, this is a perfect game.
GRIDLOCK JR: There is a huge Traffic Jam. You must direct the traffic to get the Fire Truck to the Fire, the Police Car to the Crime Scene, the Ambulance to the Accident and the Mayor’s Limo to the Airport.
GRIDLOCK SR: Challenges have been added to make the Traffic Jam harder to solve. No Stopping and Stop signs are present to complicate matters. Vehicle breakdowns can occur as well. Add in Time pressure too.
And, if you are really on top of your game, can you get the other vehicles back to their parking spots by day’s end? With teamwork, maybe...!
1-4 players, ages 8 and
up, 5 and up with adult help
$17
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Harvest
Time
This game gets the most fan mail.
First, gardens are planted.
Then everyone rolls the special die. to do the harvesting. The job
is to harvest the gardens before Winter comes. Will we get them
all? Maybe, if we remember to help each other out. A
simple but challenging game for beginners.
Includes: 12 x 12"
board, die, 48 vegetables, winter and spring puzzle pieces, rules
for harder "spring planting" game.
2-4 players, Ages 3-7
$17 
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Investigators
You are a team of private
detectives solving such cases as Theft, Smuggling and Blackmail.
You move around the Big City looking for clues, trying to avoid
Locked Doors, Guard Dogs, Getting Tied Up, Secret Codes, even Mob
Tough Guys — and using Disguises, Fast Moves, a special Tool
Kit, but mostly your Quick Wits to get out of Tight Corners.
Can we solve the case to
get our client out of trouble? Yes, if we pool our strategies, use
some intuition and help each other out of tough spots. A
quick-moving game with lots of opportunity for sharing,
consultation and decision making.
Includes: 13 x 18"
board, cue cards, big bucks, solution envelope, dice, movers.
2-8 players, ages 8-adult
$25 
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Max
We must help get the little
Creatures safely home before Max, the Tomcat, catches them. In an
exciting way, children learn logic, consultation and decision
making. An important issue to discuss is also raised: we don't
like Max catching those Little Ones, yet we recognize that he is a
natural hunter. How do we resolve this in our minds and hearts?
Let's talk it over.
Includes: 12 x 12"
board, special dice, 4 movers, 4 cat treats.
1-8 players, ages 4-7
$17  |
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Mountaineering!
A real life adventure game!
The players are a team
trying for the Summit. They share equipment, plan their strategies
and handle whatever troubles come. Easy card symbols allow younger
players to join the older ones. Complicated maneuvers challenge
the older. Start at Base Camp, move along with Picks, Ropes,
Crampons, etc., past the Snowslides, watching for Frostbite and
crippling Snow Blindness! Actual mountain photos form the
playboard.
Includes: 9 x 18"
board, trouble chart, team mover, equipment and mover cards.
2-6 players, ages 7-12
$25  |
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for 2007!

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Peace
In Our Time
Six Nations must solve
internal affairs without creating conflicts within their own
borders.
As the game progresses, hot
spots could develop — and by game’s end several or all of the
Nations could be at war. The game is then lost.
Each Nation create a
balanced territory so that a balanced world results in which
population does not exceed land and resources and work is
available for everyone. On the religious, cultural and political
side, all sectors are also in balance with no particular sector
dominating another. The key to achieving this balance is Right
Education, in which intelligence and compassion are nurtured. How
well the players use Right Education and deploy the other factors
within their borders while making trades to assist each other
across borders will determine the degree of success in
establishing firm and lasting peace in our time.
6-18 players, ages 12 to
adult
$15  |
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Princess
Another one of our best
sellers! An exciting fantasy game giving thoughtful and
imaginative play experience. Our princess is a sturdy little girl
in the Castle who needs to be rescued from a Mean Guard and Fierce
Dog. It's not going to be easy — and besides, Darkness is
coming!
Off we go through Fields,
Woods, Mountains and Villages in search of Things Magical and
Practical needed to free the Princess. We'll do some sharing, help
each other to remember where Special Things are hidden, and
together think our way past the Obstacles.
2-4 players. Ages 4-7.
$17  |
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Roundup
The horses have been
running wild on the range. Our job is to round up as many as we
can and bring them back to the Ranch Corral. Maybe some are in the
Box Canyons. Maybe some are grazing along the Trail. As we ride
out, we'll have to get some Lassoes and Binoculars and watch out
for Falling Rocks! They can block up a Trail and leave a beautiful
horse trapped.
We will have to work
together as a team, sharing our equipment and talking over our
Ideas. Because of the random setup, each game is a new adventure.
Maybe this is why parents enjoy it too. Happy Trails, pardners,
and have a good Round-up!
Includes: 12 x 12"
board, rocks, lassoes, wild horses, binoculars.
1-8 players. Ages 5-7.
$17  |
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Secret
Door
A mystery game! Valuables
have been stolen, and we have to find them before Midnight.
Together we search through the Mansion for clues. At Midnight, the
Thieves may slip away with all the hidden booty!
Children enjoy figuring out
the mystery of what is behind the Secret Door. Because of the
co-operative principle, everyone is part of a team that discusses
ideas and shares strategies. Other important skills of memory and
logic get a workout, too.
Each game is different,
exciting and tricky. That's why adults like playing along! Get the
magnifying glass, Holmes, and let's get on with the Case. Midnight
approaches!
1-8 players, ages 5-7
$17  |
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Sleeping Grump
A story adventure game!
Grump has taken the villagers' treasures and is now fast asleep at
the top of the beanstalk. Together, players climb to the top to
recover their treasures. Grump may not be wakened or he takes back
everything. Players share the treasures and leave some behind for
Grump. Their kindness will help change him. The game is won when
everyone has some of the treasure.
Includes: 6 x 24"
board, die, blue sapphires, golden eggs, magic cherries, harps,
movers.
2-4 players, ages 4-7
$17  |
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New!
Snowstorm
Game
A winter storm hits Little City. Granny and Grandpa, Uncle and Aunt, Mom and Dad and our Best Friend's Family have things to do, places to go, errands to run.
Our job is to help them out. We drive the Cars, get to the Places on their lists, and try return safely home. Deep snow? Bad ice? We decide when and where to do some plowing or spreading of sand. The weather keeps changing, so we have to be alert!
Each game is a different, exciting challenge. Skills of communication, decision making and creative thinking are nurtured. Don't get stuck on Fifth Avenue, Dad!
1-12 players, ages 5-8
$17  |
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New!
Teddy Bears and
Tigers
All players help the dreaming Little Boy, chased by Tigers, collect all four Teddy Bears and Toy Collection. Then, get him back to bed before he wakes up.
Take turns moving the Little Boy to Dream Places such as Sea Bottom, a Spooky Castle, a Huge Dragon Mouth, etc. Use Dream Tools such as a Bag of Magic Dust, Large Stilts, and even a very loud Bugle to help him on his way.
You might also find Yummy Candy. But too much Candy will give the Little Boy a Tummy Ache and wake him up.
However, the biggest dangers are the Tigers, who keep coming closer and closer to the Bed. Work together to help the Little Boy's dreams come true.
1-6 players, ages 5-8
$17  |
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Together
Children work together to
solve world and human problems presented in a simplified way. Good
for a small or large group.
Children are divided into
simulated social groups (tribes, nations, etc.) Each group gets
World Problem Cards and a share of Solution Cards. Through
discussion, trade agreements, world councils, the players try to
solve all the problems facing them. The debriefing session at the
end allows for everyone to learn from each other.
Our most popular group
game! Good for repeated use.
Includes: 2 decks of
cards, grouping tokens, rules for teacher preparation, interaction
and final evaluation.
6-36 players, ages 8-12
$15  |
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New!
Walk
In the Woods
Ah, a Walk in the Woods... to observe
beautiful things such as Wild Flowers and Butterflies... to help
each other gather Goodies such as Apples, Berries, Nuts and
Herbs... to keep an eye out for nasty stuff such as Poison Ivy,
Stinging Nettle, Biting Bugs, even Hot Sun... to share our
Remedies to solve Problems we meet... and to plan together where
to look next for Goodies and Remedies.
Let's have a great day in the Woods and come Home with our Baskets
full of Goodies, our Minds deeply quiet, and our Hearts nourished
with natural things.
1-8 players, ages 5-7
$17  |
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New!
Yard
Sale
We all go to a Yard Sale, looking for bargains. We help each other fill the family Minivan with as much stuff as we can find, and not let the Truck take away any unclaimed items to the Dump.
Each player turns up two cards from around the Yard, looking for two that match to make up a complete item. Maybe a table top in one place and its legs somewhere else. A wagon here and some wheels over there. Maybe we invent how two parts could work together! Some funny matches could happen. Unmatched items can fill the Truck quickly if we don't help each other find as much stuff as we can! What will we manage to save from getting thrown away?
1-8 players, ages 4-7
$17  |
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